
On Sunday, March 18, 2012, CBS Sunday Morning reported on a new travelling exhibit from the Smithsonian Institution "The Art of Video Games."
According to reporter Rita Braver the games are important as art --
"how they look" -- and "how they engage the imagination."
The "interactive nature" of video games is what fascinates me.
As I explained in an earlier entry about "Learning and the Brain," the nature of gaming creates powerful learning conditions. Conditions that could be used in a classroom or a museum exhibit. How can we take what we know about the brain and learning and combine it with what works in games?
Also of interest: Braver reports that women comprise 40% of gamers. How do these games more successfully differentiate instruction than many classroom curricula?
Technology's historical development also is displayed. What does the change of technology over time tell us about the changing nature of material culture? About how humans interact with digital technology? What is shaping whom?
I'll hope to see the exhibit when it's at the Brooks Art Museum in Memphis in the summer of 2015. Until then check out the video coverage below!
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